top of page
Ekran görüntüsü 2025-04-09 234729.png

ELEMENTAL SLIME

Use Elementals, Solve Puzzles

Preliminary Information;
  • Target Release: Q2 2025 (PC)

  • 80% of the required mechanics have been completed

  • The tutorial level is playable. You can add the elemental slime to your library and play with the key I sent you.

 

Contents;
  1. Game Introduction and Answers to Frequently Asked Questions

  2. About the Developer

  3. Expectations from the Publisher

Library Capsule 600px wide x 900px tall.png

What is Elemental Slime?

Elemental Slime is a 2.5D puzzle-platformer where you play as a shape-shifting slime that uses elemental powers to solve puzzles. I've combined an intriguing story with fun, engaging mechanics, carefully designed to preserve the feel of a classic platformer while adding fresh, creative twists.

"The elements are not just tools, they are the solution."
  • 🔥 Burn wooden obstacles with fire

  • ⚡ Turn into lightning and pass through electricity without taking damage

  • 💨 Glide over gaps with air power

  • 🧩 Find a solution using the power of the elements

Why Play This Game?

Creative Mechanics: Element-based gameplay adds depth to classic platformers

Interesting Story: An intriguing, thought-out story that has been written long in advance. (It takes place on a planet in the universe I've been writing about since my senior year in college.)

Modular Level Design: Each level is shaped by different element combinations

Creative Potential: Different solutions and replayability

Visual Appeal: Colorful, clean design and cute animations

Base Mechanics

Screenshot 2025-04-09 235149.png

🔄 Element Change

 

The form of our main slime character, can be changed in real time. Example;

 

  • 🔥 Fire Slime: Can break or melt objects by burning them.

  • 💧 Water Slime: Moves freely in water. Conducts electricity.

  • Lightning Slime: Activates devices, stuns enemies in water, and can pass through electrified surfaces without taking damage.

  • 🌬️ Air Slime: It can jump much higher, and when it turns into air in water, it is thrown upwards with a very high momentum.

  • 🌱 Earth Slime: It is the heaviest of the earth slime. Therefore, it can break some objects by using its momentum. It can also ground electrical surfaces and remove the damaging effect.

🧠 Puzzle Solution
  • Each level is a detailed puzzle room

  • There is no single solution, creativity is rewarded

  • Physics-based interactions increase replayability

🌍 Interactive Environments
  • Electrical panels, boxes, breakable objects

  • Water pools, pressure plates, opening-closing doors

  • Multiple solutions with element combinations

Screenshot 2025-04-09 234921.png
Screenshot 2025-04-09 133935.png
🧱 Platform Diversity
  • Stationary, moving, slippery, disappearing, breaking, sticky, dangerous, teleporting platforms

  • Element specific surface reactions

📦 Objects & Mechanics
  • Portable batteries and more.

🧪 What's Included in the Demo?

  • Completed tutorial section

  • Most basic mechanics (including 5 element transmutation)

  • Smooth controls, high quality feel

  • Visual design

  • Gamepad support

  • Average playing time: 3 minutes

🎮 Target Audience

  • Puzzle and platform lovers (those who enjoy games like Portal, Baba Is You, Celeste)

  • Casual & Midcore players (Simple to learn but deepening mechanics)

  • Age Range: 10+ (Family-friendly visuals and content)

  • Fast players & completionists (Different solutions, replayability)

  • Steam community and indie lovers

🖥️ Target Platforms
  • ✅ PC (Steam) – Tutorial level is ready. Demo is currently available for release but will be released at next fest (application submitted)

🎁 Extra: Gamepad Support
  • All UI and gameplay works smoothly with the controller

  • Trouble-free navigation in the menu

Achievement Very Funny Active.jpg
Achievement Model Citizen Active.jpg

🗺️ Roadmap & Development Status

🧪 Current Situation

  • ✅ Base mechanics: 80% complete

  • ✅ Tutorial level is playable

  • ✅ Visual style and UI are well established

  • ✅ Steam store page is active (Demo page and demo are also ready. Next fest is waiting)

  • ⚙️ Full controller support

  • 🔊 Sound effects

  • 🌍 Localization (The system is ready. Translation into 32 languages is done easily. I write English and Turkish myself, I translate the remaining languages with Chat GPT.)

 

🚧 Things to Complete

  • 🧩 Level design

  • 🌍 Story conversations (Not much conversation. Just certain reactions in certain areas)

  • 🔊 Music

🌟 Inspiration & References

In Elemental Slime, I was inspired by the puzzle-platforming mix of popular games, paying attention to the interactive world, creative solutions, and colorful art designs.

🧪 Portal 1 & 2 => Clever puzzles and environmental narrative

⚙️ Ratchet & Clank => Tool-based gameplay, fluid movement

🤖 Astro's Playroom => Colorful world, fun animations, responsive controls

🌲 Ori and the Blind Forest => Emotional atmosphere, flawless visuals, platform quality

🌱 Pikmin => Interaction with nature, indirect solution logic

Mehmet Kutlu Polat


I am a passionate indie developer. I focus on creating memorable, fun and original games, either alone or in small collaborations. My passion for game development dates back to my childhood, and now I am turning this passion into professional projects.

🎮 4+ years of Unity & C# experience

🎮 I am capable of completing a project on my own, from start to finish, including SDK and analytics integrations.


📱 Published mobile projects (20M+ downloads) (Not my individual project, I developed it while working at a company. The name of the game is Street Life. The development process lasted 14 months.)


🧠 Every single mechanic and integration you see in Elemental Slime belongs to me. I solve the visual part using 3d ready packages. I find the sounds from a few sites that allow commercial use and sometimes I have them produced by artificial intelligence. I use flaticon most of the time in the UI part.


🌍 The project is also designed to be multilingual and support multiple platforms.

🤝 Publisher Expectations & Contact

What Am I Looking For?


Elemental Slime is a project that is mostly complete and has its basic mechanics in place. I aim to work with an experienced partner during the publishing process to ensure that the game reaches the audience it deserves.

🧩 Areas of Need:

  • 🎯 Marketing & Promotion Support:
    Support on topics such as social media, press kit, influencer communication

  • 🎮 Expansion to Non-Steam Platforms ( Optional ):
    Consulting and support on the publishing process on platforms such as Nintendo Switch, Xbox, PlayStation, Epic Games

  • ✅ Publishing Process ( Optional ):
    The Steam page, store materials and technical infrastructure are completely ready. However, I am always open to your consultancy and support.

  • ✅ Testing and QA ( Optional ):
    The game works stably, but tests with outside eyes may be valuable

  • 💰 Financial support is not requested .

The game is at a level that can be completed with my own means.

What Do I Offer?

  • ✅ Playable demo (Ready)

  • 🎥 Trailer and screenshots (Ready)

  • 🧠 Original gameplay structure and element-based mechanics (Ready)

  • 🛠️ Technically optimized, multi-platform structure (Ready)

  • 🧩 Modular level system, replayability (Ready)

  • 🌐 Localization infrastructure and 32 most popular languages (Ready)

  • 📈 Steam page (Ready)

bottom of page